Hack #6: Zed · Zed
30 Apr, 15:55
SUSPECT is an AI-powered interrogation game where you sit across from Detective Harlow and answer his questions with your actual voice. There are three cases — a murder, a missing person, and a suspicious accident. Each one starts with a cinematic briefing that puts you in the situation. Then the interrogation begins. You speak your answers out loud. The game transcribes them in real time. The detective reads exactly what you said and responds — not from a script, but generated fresh each time based on your specific words. If you contradict yourself, he catches it. If you stay silent, he notes it. A 45-second timer ticks audibly throughout your answer window. As pressure escalates across 6 questions, the room visually closes in — the vignette darkens, the light turns red, the detective's voice gets colder. At pressure level 5 the atmosphere is genuinely suffocating. The voice cloning feature is the centerpiece: after you've spoken enough, the game silently clones your voice using ElevenLabs' API. At a critical moment in the interrogation, it plays your own words back at you — in your own voice — as evidence. The disconnect between what you said then and what you're saying now is what breaks most players. At the end: CONFESSION, RELEASED, or NO COMMENT. The AI judge reads your full transcript and decides. Built entirely in Zed — the AI-native code editor. Zed's built-in AI assistant was used throughout development to scaffold components, write the interrogation logic, and debug the real-time audio pipeline. The speed of Zed's AI panel made it possible to ship this in 48 hours. ElevenLabs APIs used: — Text-to-speech (Detective Harlow's voice, generated per question) — Voice cloning (suspect's voice captured and replicated mid-game) — Sound effects generation (ticking clock, ambient drone, slam SFX) — Speech-to-text (transcribing the player's spoken answers) The goal was to make a game that makes you feel something. Most players confess.
