Hack #6: Zed · Zed
30 Apr, 20:30
The Chaos Kitchen is a web-based kitchen chaos management game where players act as Head Chef commanding a team of hilariously dysfunctional AI staff. The core problem it solves is showcasing how ElevenLabs' full API suite can make game characters feel genuinely alive — not through pre-recorded audio, but through fully dynamic, context-aware AI voices generated in real time. How it uses ElevenLabs: Every single sound in the game comes from ElevenLabs — there are zero pre-recorded audio files in the codebase. -Text-to-Speech: Three staff characters (Marco, Kevin, Isabelle) each have unique voices and 60+ contextual dialogue lines across 5 stress levels (Relaxed → Meltdown). As kitchen chaos rises, TTS parameters shift in real time — lower `stability`, higher `style`, faster `speed` — so voices literally sound more panicked and unhinged the worse things get. At 90%+ chaos, staff start calling each other by name and arguing. -Sound Effects Generation: All SFX (fire alarms, plate crashes, success bells, background music, victory/defeat jingles) are generated on demand via text prompts — no MP3 files, just prompts like *"Large ceramic plate smashing on a tiled floor"*. -Speech-to-Text (Scribe v1): Players can speak a custom dish name into their microphone — the game transcribes it via ElevenLabs STT and creates a live order on the board, fully playable on mobile browsers. -Instant Voice Cloning: Players can upload a short voice recording of a friend. ElevenLabs IVC clones it into a new staff member — so your friend's voice gets blamed for burning the food.
