50 points · 1 submission
with Zed
"Deadly Sentencing" is a voice-interactive, theatrical courtroom simulator inspired by the Domain Expansion from Jujutsu Kaisen anime. Players step into the shoes of a defendant trapped in a digital trial facing two AI entities: an impartial Judge and a ruthless Prosecutor. Over three intense rounds, players use their actual microphone to verbally defend themselves against absurd charges, while the Prosecutor dynamically generates hidden evidence to catch them in a lie. Use your wit, defend yourself and win. What problem does it solve? Most LLM-based games rely on text inputs, which breaks immersion and slows down pacing. "Deadly Sentencing" solves this by turning "prompt engineering" into a high-stakes, real-time verbal sparring match. It gamifies AI red-teaming and negotiation, proving that voice-first AI interactions can create genuinely stressful, immersive, and entertaining gameplay loops using minimal visual UI. How does it use ElevenLabs and this week's sponsor? The entire atmosphere of the game relies on audio. We used the ElevenLabs Text-to-Speech API to bring our AI antagonists to life with theatrical presence. The Judge utilizes a booming, authoritative voice to pass verdicts, while the Prosecutor uses a sharp, cunning voice to dynamically interrogate the player. The ultra-low latency and emotional delivery of ElevenLabs are what make the "Domain Expansion" feel truly deadly. The game was built with agentic coding powered by Zed.
Submitted 30 Apr 2026