1,600 points · 7 submissions
with v0
V0X11HACKS is a retro analog horror experience player styled as a CRT monitor with VHS aesthetic. It streams disturbing found-footage narratives with synchronized ElevenLabs v3 voice narration, atmospheric images, and subtitles. Each story is accompanied by glitchy transitions, scanline overlays, chromatic aberration effects, and authentic VHS degradation filters to create an immersive creepy viewing experience reminiscent of 1980s-90s tape media.
Submitted 7 May 2026
with Zed
A game where the final boss is just asking a local where the best street food is. Learn practical, conversational languages through interactive, real-life travel scenarios. We coded the entire game from the ground up using standard web tech (JavaScript & HTML Canvas) so it runs instantly in any browser without downloads. To keep our development lightning-fast, we built it entirely inside the Zed editor.
with AWS Kiro
AI-powered push-up tracker that uses your camera to count reps, validate form, and coach you with voice feedback. MediaPipe detects your body in real time while ElevenLabs reads out your workout summary — calories burned, reps completed, form corrections, and recovery tips. Supports 6 push-up variations, daily volume tracking with over-exercise warnings, and AI-generated workout music.
with turbopuffer
AI-chemy is an AI-powered elemental synthesis game where players combine base elements to discover an infinite universe of new items.
with Replit
I tried one-shotting my #elevenhacks project with @repl.it If you're cloning your voice with @elevenlabsio, why not learn along the way so both you and your clone improve together?
with Cloudflare
Travee, is a location-based audio social network designed for motorcyclists and travelers. Its core mission is to provide a "screen-free" experience by acting as an AI tactical companion that lives inside the rider's helmet.
with Firecrawl
Ever wished you could just talk to your codebase and actually understand what’s going on? Codetalk makes that possible by turning complex code into a guided, conversational learning experience.
Submitted 30 Apr 2026
Submitted 23 Apr 2026
Submitted 16 Apr 2026
Submitted 9 Apr 2026
Submitted 2 Apr 2026
Submitted 26 Mar 2026